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Panzer Major Points

Game system designed for small unit actions from platoon to battalion-sized formations
Vehicles, towed guns, and aircraft are scaled at 1:1 with each 7/8” double-sided counter representing a single unit
The 5/8” double-sided leg unit counters are scaled at squads, half-squads, and sections, including their attached weapons
Ground scale is 100 meters per hex
Comprehensive yet quick to play
Basic set includes a 22” x 34” mapboard
Expansion sets include multiple double-sided geomorphic mapboards
Full color illustrated manual with various player aids and reference cards
Modular rules system with Basic, Advanced, and Optional rules section. Players may keep it simple or as complex as desired.
Includes rules for:
Vehicle include 11 unique hit locations, armor angles, and penetration charts for level, rising, and falling fire
Various ammunition type, e.g., AP, HVAP, APCR, HEAT, HE
Sighting Effects
Overwatch fire
Indirect fire, both on gameboard and off gameboard
Hand-to-hand combat
Close assault
Troop quality
Command control
Unit cohesion
Smoke Effects
Air-to-ground and anti-aircraft combat
All of the unit data is included on the full-color data cards.
The streamlined chit-based command system moves the action along at a brisk pace
Scenario and TO&E Reference Book
The add-on modules expand the game from the basic set.
Covers the major theaters of WWII including the:
Eastern Front
Western Front
North Africa


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